Sat May 19 22:30:46 CEST 2012
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Production.

In order to modify the environmental condition of a lake, it is possible to create production units.

Production Units.

A Production Unit (PU) has to be installed in a base. There can be only one UP per Base . Each UP needs a ressource in order to work. 6 different UP exists:

  Cooler and Heater
    Allow to vary the temperature of water, and feed with the Petrol resource.
  Poluator and Purificator
    Allow to modify the level of purity of water and function with the resources Petrol and Coal.
  Incubator
    Produce fishes, and is used with the Plankton resource.
  Annihilator
    Allows to start the destruction of the bases which surrounds it (including your base), and functions with the Uranium resource.
  Scanner
    Allows to see what occurs allentours so much in the bases than in water. Functions with the Petrol resources.

 

The installation of each UP requires a definite number of fish, which are taken among fish present in the base.

Resources.

The resources are present on the cubes of the bottom of the lakes. To be able to take a resource, you need to build a base on the cube which has the resource. The fish Shoal are charged to move the resources transporting them, the quantity that a shoal can transport is calculated with the population of the group and It's speed. If the population of the shoal decreases, the shoal loses part of the resource which it transports. The fact of transporting a resource improves the classification of the player to which the shoal belongs.

The fact of taking a resource makes decrease its quantity, which, according to the environment, is regenerated more or less quickly. A base can be built in a cube where there is a resource, but no Production Unit could be installed in this base.

The bases containing of the resources as well as the level of the resources of these bases modify the classification of the alliance to which it belong.

 
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